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Hey! I am Hilary and I am a UI/UX Designer with a passion in Technical Art and Visual Development

I’m a UI/UX designer who creates visual systems that balance clarity, usability, and expression. I’m driven by translating abstract ideas and artistic styles into intuitive interfaces that shape how users navigate, understand, and engage with digital experiences.

While UI/UX is my core focus, I also work across motion design, VFX, shader art, and programming to better align design intent with real-time implementation. This cross-disciplinary approach helps me design cohesive, responsive interfaces and immersive environments that feel both purposeful and expressive.

I’ve developed 10+ projects, working independently and within teams, with a focus on crafting intuitive user flows, clear visual hierarchies, and meaningful interactive systems.

I also have various experience in different software that allow me to collaborate well in a team. 

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Outside of games, I enjoy creating art inspired from things that I like:

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